Sunday, August 12, 2007

Professor pans 'learning style' teaching

Despite the complete lack of scientific evidence for learning styles it seems to have gathered force through recent efforts on 'personalised' learning. This is suicidal. The whole education and training world continues to present itself as half-baked and gullible on theory.

I presented the Coffield research on learning styles at a coaching conference recently and received an abusive email from Peter Honey (who was in the audience). After an exchange of emails on the scientific evidence on learning styles he went strangely silent. He did admit, however, that there was no scientific evidence to back up his theory - the famous Honey and Mumford model.

Here's another serious, qualified and sensible voice in the telegraph attacking their use in schools and training.

Friday, July 27, 2007

Wiimotes and training

It was bound to happen. The Wii controller, the Wiimote, is now being used in training simulations. There’s no doubt that this is a breakthrough technology where the input device fits the user, not the interface. Wired magazine has reported on projects in power plants, medical devices, pest-control and driving simulations. Some of these projects are placed in Second Life, others use Google Maps and Google Earth. In the driving simulation they use real accident blackspots to teach safe driving.

Simulations have been around for a long time. The difference now is that they are possible for a fraction of the price as games technology and games authoring software (Caspian learning) has plummeted. What the Wiimote gives you is hands-on manipulation and experience.

Wednesday, June 27, 2007

Frumpy netiquette

Journalist Stuart Jeffries visciously attacked the young today, calling them ‘illiterate slobs’ and ‘sub-articulate chimps’ in The Guardian. Why? Just because they don’t capitalise, tend to shorten words, and use emoticons in emails and messenger! What a daft old bugger.

Reverse ageism
This is reverse ageism or ‘youngism’. These online media have more in common with conversation than letters. Jeffries, a journalist, is simply hankering after the world he knows best – communication on paper. Users of new media don’t see email as letters-on-screen. It’s more like speech than writing, full of hesitations, asides, jokes - the sharper and snappier the better. Have you ever heard of someone stopping a conversation in mid-sentence saying, ‘Sorry, you misses an apostrophe there, it should have been a plural possessive with the apostrophe after the ‘s’?

Frumpy netiquette
Jeffries belongs to the frumpy, Lynn Truss school of literacy etiquette and quotes all sorts of etiquette and netiquette maniacs. The Truss book was devoured by those who think that, not knowing the twenty different ways to use a comma means having lost your moral compass. Older people tend to want to cling on to quaint ways in digital communication. They’d like us to stick doggedly to Dear Mr X…Yours sincerely/faithfully… (Is there anything less faithful or sincere than these terms?). He quotes one bizarre netiquette advisor who recommends ending emails with, ‘At your service…’ and ‘Virtually…’. One is stupidly servile, the other ridiculous.

Texting
Young people often prefer texts to speech on mobiles, not just because it’s cheaper, but because it’s better and shorter, more like dialogue, and more fun. They don’t shorten the words because they’re lazy or want to annoy their parents, it’s just easier to type in, and read at the other end on a small screen. It has nothing to do with standards of literacy.

One could argue that it indirectly promotes illiteracy. In fact, research from the University of Nottingham has shown that good texters have high levels of literacy. The most fervent texters turned out, surprisingly, to have the highest scores on traditional literacy tests. It is thought that it supports a deep phonetic understanding of the structure of language, essential for good literacy and spelling.

Messenger
You’ve really got to use this medium to get a feel for its unique form of dialogue. You’ll soon find yourself abandoning correct spelling, transposed letters in words due to poor keyboard skills and ditching punctuation and capitalisation. It’s the communication that counts. We don’t punctuate and capitalise in speech and similarly in messenger.

An added dimension in messenger, is the ability to link to images, sound and video, and other web sites, while conversing. This can enrich a conversation in a way that is impossible when you are not online. It’s a hybrid of online and offline communication where the sum of the parts can be greater than the whole.

Emoticons
Emoticons, in particular, drive older people crazy. Yet, in messenger, and in email, they can add some fun, even nuance, to the message. They work better in messenger, as it really is a form of conversation, not written communication. I suspect it’s because the middle England is uncomfortable with expressions of emotional intimacy that they react so badly to what is seen by young people as a blatant bit of fun.

Letters are mostly bills or junk
When I come back from holiday, I have to wade through ankle deep junk mail. This is what the world of letters has descended to, envelopes designed to trick and con you into opening them (disguised as official communication), crass design and promises of non-existent prizes. Letter writing is now the art of older, marketing people selling to other older people, the only group still hanging onto the joys of opening an envelope. My kids never open junk mail. Only older people look at this stuff.

Even worse, letter writing has become synonymous with polite extortion through bills and bad news. Utilities companies and banks will send incredibly polite letters correctly headed with appropriate warm greetings and sign offs, while they rip into you with excessive charges and penalties. They’ll mug you, albeit with high quality prose.

Renaissance of writing
Never in history have so many young people written so much to so many on a daily basis, almost obsessively communicating through written language. The fact that it doesn’t conform to some outdated, linguistic idea of language, frozen in time (always your time) is not the point. They understand the fluidity of language, are fully expressive and live in the context of bountiful, online, social networks we older people can barely imagine.

When I was young I barely wrote a word that wasn’t formal homework or the occasional letter to a penpal, which took weeks, both sides giving up through sheer boredom. We have gone from formal and occasional to informal and hourly communication in the space of a generation. More power to their texting elbows.

Language changes, shifts, expands its vocabulary, drops its dead wood and develops through new dialects. We should celebrate this diversity, not squeeze the life out of it by making it conform to some home counties, Trussed-up idea of etiquette. Resistance, even that most fascistic form the French Resistance (Academie Francaise) who have tried, in vain, to fossilise and protect language, is futile. Language lives, breathes and progresses.

Baby-boomers reflect
We baby-boomers ought to reflect on our propensity to blame the young for a drop in standards. We’re the people who have trashed the planet, treating it like a playground and dumping ground, not them. They’ve got it sussed. Why destroy the planet for the sake of having paper conversations? Get online and help save the planet rather than complaining in wasteful newsprint about something you don’t understand.

Monday, June 18, 2007

Left brain Right brain - a myth

Deliberately misleading
An excellent post from Clive Shepherd points to an article on neuroscientific myths and their detrimental effect on education and training. The one that has always disturbed me is the deliberately misleading ‘left-right brain’ theory. It has been used to support endless tracts telling us that we should liberate ourselves from too much left-brain ‘logical’ thinking and enjoy the fruits of our liberated, right-brained creativity.

Psychology or phrenology?
Are you right (creative) or left (logical) brained? In fact, you’re both. The right/left brain myth resulted from split-brain research in the 60s, now largely rejected. People and their brains can no longer be characterised or caricatured as right and left brainers. This is now seen as a primitive form of simplistic labelling, or phrenology.

Neurology, through scanning, shows a very different, and complex, picture. Research now sees the distinction between the two hemispheres as being very subtle. Every mental faculty seems to be shared across the brain, with complementary contributions. It is the combination, not separation, that matters. The mutually exclusive model has all but disappeared from the literature.

Right brain good, left brain bad
False analogical leaps were made from simple linguistic tests and surgical experiments to strict dichotomies between reason and creativity, linear and holistic, eastern and western thought – left and right brain. Unfortunately the left-brain, right-brain model still flourishes in populist self-help and pop-psychology books, courses and products. The line taken is often one of the dominant, left, rational brain censoring the poor, artistic, creative right side, to the detriment of the person and society.

Just as star signs belong to astrology, not astronomy, split-brain theories belong to phrenology, not psychology.


Friday, June 01, 2007

MINDBLOWING - WATCH THIS!

Want to see the future?
Watch this. Mindblowing demo. Just watch - you get it immediately.

Regarded as the technology talk of the year at TED. The first demo is fantastic, then comes the 3D image of Notre Dame Cathedral taken from ordinary Flickr images. Also astonishing. The implications are that socially created data can be used to create something even greater. Masses of hyperlinks are used to create deeper meaning - amazing.

Tuesday, May 29, 2007

ARG! TV infected by web

Heroes
The BBC have bought US TV hit Heroes and in one episode there's a three second clip with a 0800 number on a business card. Phone the number and you’re sucked into an Alternate Reality game (ARG).
ARGs are like treasure hunts, where a phone call leads to a TXT message which leads to a website and so on. They go back to the movie AI, and have become part of the viral marketing movement. And don’t think they’re small beer, Halo 2’s ‘ilovebees’ had nearly 2 million players. Pirates of The Caribbean and Dead Man’s Chest also have ARGs. They extend the storyline of the film or TV programme and are likely to become serious extensions to many future films and TV programmes.

Heroes 360
An automated answering service
directed viewers who called Primatech to apply for a job. Applicants received emails from other employees that, along with text messages, sent them to Web-based puzzles. Once solved, these revealed background details about Mr. Benett's decision to turn against his employer.

LonelyGirl15
Viewers of the online series are asked directly by the show's characters to aid in puzzle-based tasks. (They can also pick up on subtler clues within each episode.) Players who assist the cast are acknowledged on the show; those who publicly reveal clues and answers sometimes end up aiding the show's villains.

The Lost Experience
During the final episodes of season two, Lost creators ran ads for the Hanso Foundation. Viewers who called the onscreen number were routed to a Web site to find a possible Hanso conspiracy. Those who solved the puzzle learned the origin of the Dharma Initiative and other secrets (no, we're not going to reveal them).

Puzzles and productivity

Casual gaming The mass market, family or casual gaming market delivered through MSN Games, WorldWinner, Pogo and Yahoo Games is often ignored when discussed by the Serious games crowd, but it may be just as interesting in the long term than full blown immersive games. This whole market is widening out to include immersive (such as Caspian Learning), casual, puzzles, gambling, PC and console.

Puzzles reduce stress, increase focus, improve productivity
34% of 500 people polled by puzzle game provider Worldwinner said they play during working hours and 52% of these play periodically across the day. Bad news surely? Maybe not:

72% thought it reduced workplace stress
76% thought that it improved their productivity
80% felt they ‘feel better focused’

Of the games played, more than 60% of workers who play games during their day use brain teasers, including puzzle and strategy games. “When I need a break during the workday, I often turn to online skill games to recharge my brain,” stated WorldWinner player Jeff R. “I’ve found that taking a few minutes and challenging myself with a word game, puzzle or card game can really boost my productivity; I return to work with a fresh perspective and improved creativity. Playing games also gets me revved up before starting a big project – especially when I win.”

Casual gamers mainstream
Casual gaming is mainstream and tends to reflect a more general demographic. The mass market, family or casual gaming market has many more adults and women. Specifically, 61 percent of players are over the age of 35, 35 percent are over 45, and almost 9 percent are over 55.

MSN Games has a high proportion of female gamers, and is constantly adding content to appeal to a wide variety of audiences. Specifically, 2 of 3 players on MSN Zone and RealArcade are women, 55% of Pogo players are women and 70% of AOL game players are women (publicly quoted statistics). Published data supports the core demographic to be 60% females, ages 24-54. It's known that females tend to like puzzle games, which comprise a lot of the "casual" game market. Why older people and women? They are less intimidating, short, less violent, easy to learn (you don’t need a manual), low cost barrier to entry; free trials, and a different form of marketing.

Monday, May 28, 2007

Video test

1. Watch this video.

2. Count separately the ‘IN THE AIR’ and ‘BOUNCE’ passes made by the WHITE team.

It’s hard. Try it.

http://www.youtube.com/watch?v=fk8CDvmii_s

Now click on comments.

Saturday, May 26, 2007

Does Futuremedia have a future?

This month three Directors resigned (10 May) attracting a delisting notice from NASDAQ as their audit committee needs at least three independent Directors.

The share price has also plunged to 64 cents this week, which will attract a further notice, as it's below the one dollar NASDAQ mark.

This is on top of the 1:50 share split that recently, massively devalued the shares.

Futuremedia were a real force in the industry in the days of the excellent Peter Copeland. Recently they seem to have survived by the skin of their teeth (all credit to them for this alone), but things are not looking good. They are worth far less than the price of any one of their acquisitions and the 'poundshop' share price is hardly an incentive for those who took paper in deals , or who have options. Redundancy notices are also being circulated. This is not looking good.

Bogus training graphs

Ever seen this graph, or one like it? It’s bogus.

I saw this graph resurface at a BBC event on learning recently (by someone who had written a book on adult learning). I thought this graph had been put to bed some time ago. Clearly not.

Units of ten!
A quick glance is enough to be suspicious. Any study that produces a series of figures bang on units of ten would seem highly suspicious to someone with the most basic knowledge of statistics, and even a passing acquaintance with learning theory is enough to dismiss the comparisons outright. Learning what? Learning to read? Riding a bike? Understanding a written passage in Aristotle? Learning is a complex business. This is simplistic nonsense.

Good detective work
You can read the whole strange tale on Will Thalmheimer's site:

http://www.willatworklearning.com/2006/10/index.html

The lead author of the cited study, Dr. Chi of the University of Pittsburgh, a leading expert on ‘expertise’ when contacted by Thalheimer said, "I don't recognize this graph at all. So the citation is definitely wrong; since it's not my graph." What’s worse is that this image and variations of the data have been circulating in thousands of PowerPoints, articles and books since the 60s.

Further bogus additions
Further investigations of these graphs by Kinnamon ((2002). Personal communication, October 25.) found dozens of references to these numbers in reports and promotional material. Michael Molenda ( (2003). Personal communications, February and March.) did a similar job. Their investigations found that the percentages have even been modified to suit the presenter’s needs. The one here is from Bersin. Categories have even been added to make a point (e.g. that teaching is the most effective method of learning).

Wednesday, May 23, 2007

Stuff and stuffiness

Flood from bottom up
At a dinner last night, I heard of some wonderful stuff happening around the whole web 2.0 thing with blogs, wikis, podcasts, forums, FAQs, games rising like a flood from the bottom up. Eveyone agreed that this was a major force in learning and that it is irreversible. Orgnisations are up to their ankes, sometimes knees, even their waists in this stuff. It's not a rising tide, as tides go out - it's a flood.

These were senior learning folk from a major oil and gas company, travel company, consultancy, institute, police and large public provider of e-learning. They were all of one avoice about the power and now teh evience that this stuff has taken route and bubbling up in organisations.

Clive Shepherd has written a funny and informative post showing how far off the mark the CIPD is in terms of seeing what is happening within companies on learning, mainly because its members can't see past their own narrow delivery of 'courses'. They don't so much have their finger on the pulse as their fingers on their own pulses - and there's little sign of life. Everywhere I go I see traditional training being pushed back into the corner of compliance while people get on with the task of sharing in order to 'get the job done'.

Stuff and stuffiness
All of this social networking, blogging, wikis etc has become a way of life, and young employees simply expect this stuff. Recruitment sites are full of blogs and web 2.0 inspired ideas and content. We heard an interesting tale of a young high flier literally walk out of the door on day one as he encountered the training department's stuffy and uninspiring induction dump.

Tuesday, May 22, 2007

Everything is Miscellaneous

READ this NOW. Famous for being one of the authors of The Cluetrain Manifesto (still a good read 7/8 years later) Weinberger digs deep into one of the most important issues of the day - the inherent messiness of data.

One of the few people in IT who really does understand the post-Wittgenstinian, post-Quine world of language and the corrigibility of knowledge. This is the deep root behind all of this web 2.0 stuff - the mess is the message.

Metacrap – the metadata myth

The mess is the message
I have long be;lieved that the standards police have been wasting millions (usually flying to long meetings in exotic locations) while the world ignores their blinkered schemas. Wonderful article from Doctorow (thanks again to Seb Schmoller) on why metadata has turned out to be a top-down, hopelessly utopian, mythical solution.

http://www.well.com/%7Edoctorow/metacrap.htm

People lie
Metadata won’t stop people doing their own thing and undermining your metadata or using it to sell porn or any other damn thing that comes into their head – metadata is a spammers’ paradise.

People are lazy
People forget to send attachments, miss subject fields in emails and generally don’t tagand can’t spell – most folk are far too lazy to metatag.

People are stupid
Metadata standards rely on more basic standards in spelling, punctuation and grammar. These have been abandoned by most web users.

Mission: Impossible - know thyself
People are bad at describing their own behaviour. Nielsen’s log books showed families watching documentaries and Sesame Street. The set-top box data showed they were really watching naked midget wrestling and car-chase programmes.

Schemas aren't neutral
Classifications are fuzzy and hierarchies do not describe the real world. Try doing this for any concept and you’ll run into disputes and blurred boundaries.

Metrics influence results
Standards people want to promote their stuff through their metrics and think that everyone else is wrong. They’re usually wrong. Everybody else is also wrong. It’s all very messy.

There's more than one way to describe something
"This isn't smut, it's art." Language use is inherently vague.