Monday, September 25, 2006

Games and learning

At last some games software that has been designed for learning from a fantastic UK company called Caspian Learning.

I really like this stuff. It's not some games engine that's been shoe-horned into the learning space or an RPG peppered with multiple choice questions. It is genuinely useful, much easier to use than any similar software, and the output is stunning. At last we have a fexible, reskinnable agmes environment we can take and apply to a huge range of education and training tasks.

The argument is simple, these games are strong on motivation, strong on visuals, strong on participation, strong on engagement and strong on reinforcement. They do everything that the duller side of e-learning does badly.

Games are not the answer to all training problems but they are massively underused, as the tools are complex and expensive - until now. This authoring software is a joy to use as it's built around designed learning encounters that pay attention to the relevant act of learning. It's called'ThinkingWorlds' and it is superb. Check 'em out on:

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